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template<typename dtype > |
NdArray< dtype > | addBoundary1d (const NdArray< dtype > &inImage, Boundary inBoundaryType, uint32 inKernalSize, dtype inConstantValue=0) |
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template<typename dtype > |
NdArray< dtype > | addBoundary2d (const NdArray< dtype > &inImage, Boundary inBoundaryType, uint32 inKernalSize, dtype inConstantValue=0) |
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template<typename dtype > |
NdArray< dtype > | constant1d (const NdArray< dtype > &inImage, uint32 inBoundarySize, dtype inConstantValue) |
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template<typename dtype > |
NdArray< dtype > | constant2d (const NdArray< dtype > &inImage, uint32 inBoundarySize, dtype inConstantValue) |
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template<typename dtype > |
void | fillCorners (NdArray< dtype > &inArray, uint32 inBorderWidth) |
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template<typename dtype > |
void | fillCorners (NdArray< dtype > &inArray, uint32 inBorderWidth, dtype inFillValue) |
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template<typename dtype > |
NdArray< dtype > | mirror1d (const NdArray< dtype > &inImage, uint32 inBoundarySize) |
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template<typename dtype > |
NdArray< dtype > | mirror2d (const NdArray< dtype > &inImage, uint32 inBoundarySize) |
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template<typename dtype > |
NdArray< dtype > | nearest1d (const NdArray< dtype > &inImage, uint32 inBoundarySize) |
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template<typename dtype > |
NdArray< dtype > | nearest2d (const NdArray< dtype > &inImage, uint32 inBoundarySize) |
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template<typename dtype > |
NdArray< dtype > | reflect1d (const NdArray< dtype > &inImage, uint32 inBoundarySize) |
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template<typename dtype > |
NdArray< dtype > | reflect2d (const NdArray< dtype > &inImage, uint32 inBoundarySize) |
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template<typename dtype > |
NdArray< dtype > | trimBoundary1d (const NdArray< dtype > &inImageWithBoundary, uint32 inSize) |
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template<typename dtype > |
NdArray< dtype > | trimBoundary2d (const NdArray< dtype > &inImageWithBoundary, uint32 inSize) |
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template<typename dtype > |
NdArray< dtype > | wrap1d (const NdArray< dtype > &inImage, uint32 inBoundarySize) |
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template<typename dtype > |
NdArray< dtype > | wrap2d (const NdArray< dtype > &inImage, uint32 inBoundarySize) |
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